This is a first version of Unknown Origins combat system.
Dev summary: I’ve slayed more bugs (coming both from UE4 engine bugs and my own programming faults) than actual enemies during the implementation
- Implement multi-enemy situation attack possibilities, e.g. switching attack target during combo, special multi-enemy attacks, etc.
- Finish & refine skill/statistics system
- Finish game save/load system… Waiting for Epic to fix some crucial bug here.
Stay tuned to not miss a new incoming video!