Combat system [v1] 3

This is a first version of Unknown Origins combat system.

Dev summary: I’ve slayed more bugs (coming both from UE4 engine bugs and my own programming faults) than actual enemies during the implementation :)

Next goals:

  • Implement multi-enemy situation attack possibilities, e.g. switching attack target during combo, special multi-enemy attacks, etc.
  • Finish & refine skill/statistics system
  • Finish game save/load system… Waiting for Epic to fix some crucial bug here.

Stay tuned to not miss a new incoming video!

Pozostaw komentarz

Twój adres e-mail nie zostanie opublikowany. Pola, których wypełnienie jest wymagane, są oznaczone symbolem *

3 thoughts on “Combat system [v1]

    • admin Autor wpisu

      I’ve already sent an update for Smart Spline Generator yesterday, now all we can do is to wait for Epic to update it on Marketplace.
      Tree Generator 4.13 update should be ready within a few days. I’m working really hard on bringing this up as fast as possible, that’s my priority right now. It’s going to be a big update, with many improvements and there’s a lot of work because of that. I’ll post update notes as soon as it’ll be ready for release, on the forum support thread.